Chapter 27: Error
In the lands of the Pale Bastion, ruled by the Dread Council, rest eternal can never be found. In the face of the True Death, the Fallow Crown must fight for, not just their lives, but the lives of all beings in Error.
What if dungeon crawling was a sport?
The League of Ultimate Questing is an action adventure podcast where hilarious announcer play by play and in-world sponsors set the scene for this one-of-a-kind Dungeons and Dragons meets Major League Sports experience.
In Season 1 of this podcast, Law leads 4 players through a gripping Dungeons and Dragons campaign set in the fantasy world of Macinar, and the Five Kingdoms. This is the birth of the League and the story that will set the scene for the LUQ.
In Season 2 of this podcast, Zach takes 4 players on a tour of the mysterious plane of Error, and the highly advanced magitech satellite city of Zenith that hovers over it, all supported by the infinite ever changing dungeon known as the Battle Axis.
Chapter 27: Error
In the lands of the Pale Bastion, ruled by the Dread Council, rest eternal can never be found. In the face of the True Death, the Fallow Crown must fight for, not just their lives, but the lives of all beings in Error.
Chapter 27: Error
The Lich Gate looms over Error, beckoning to the Fallow Crown, but before they can meet their fate int the lands of the dead, they must palaver with an old friend.
Chapter 27: Error
The bill comes due. Everyone must pay their debts. Gaspar makes the ultimate decision as Ievos grieves the choices he had to make in the name of responsibility. Meanwhile Nelly Isadora makes the hardest decision of her life and comes face to face with someone she never thought she would meet.
Chapter 26: Inquiry
The final showdown with Crom reaches a fever pitch when one of a member of the fallow crown loses their head. What sacrifices are these Legends willing to make in the name of Gaspar’s Vengeance.
Chapter 26: Inquiry
Gaspar has unfinished business in a small corner of the infinite city of Æbl. But nothing could prepare him for what he will find in his hometown of Plex.
Chapter 26: Inquiry
In the cold halls of the Silver Citadel, Judgement comes to the Fallow Crown. Rejoice, The End is nigh!
Chapter 26: Inquiry
The members of the Fallow Crown recount their tales under the all seeing eye of Inquiry to determine their responsibility. Awaiting its judgement.
Chapter 26:: Inquiry
The Fallow Crown stands before the Iquiry of the Silver Citadel to determine their responsibility in the rise of the force known as the Dark Wood.
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Chapter 26: Inquiry
In the wake of wusha’s wave of memories, the Fallow Crown is rocked with a relative tsunami. Fate is closing in and our Champions mus face it head on, whether they want to or not.
Chapter 26: Inquiry
A great beast has risen from the stormwracked waters of Skanaui. Can the crew of the Liar’s Wail escape terror and tempest or will they meet their ultimate fate in the depths?